== Message Display Characteristics and Legibility == Mobiles are used differently from desktops, and even most print use of type. They are closest, perhaps, to signage in that they must be comprehended by all user populations, under the broadest possible range of environmental conditions (e.g. poor lighting) and at a glance. The typical mobile user is working with the device in a highly interruptible manner, glancing at the screen for much of their interaction. The message display is competing with millions of other stimuli in our visual field. Therefore, they must be designed to stand out appropriately beginning with legibility.

Legibility Guidelines for Mobile Devices

Message Display Readability

As we have discussed above, legibility is determined by how we can detect, discriminate and identify visual elements. But legibility is not the end to this process of designing effective mobile displays. We must make sure they are readable. When readability is achieved, the user can then evaluate and comprehend the meaning of the display.

Readability is based on the ease and understanding of text. It is determined by whether objects in the display have been seen before. Thus, readability is affected by the message’s choice of words, the sentence structure, appropriate language, and the reading goals of the user (Easterby, 1984).

Reading Modes

In September 2004 Punchcut worked with QUALCOMM to develop a typographic strategy with respect to their custom user interfaces within its mobile operating system and applications. In that study, Punchcut determined three modes of reading and understanding behavior that occur within the mobile context (Benson, 2006).

These modes consider the duration and size of focus for textual attention.

Language Requires Context

These three modes are based within the context of the user’s goals. Just like a user’s goals require context, so does the meaning of language derived from the message’s choice of words. Without context, the intended message displays meaning may become misunderstood.

In our everyday context, we must derive meaning from other’s intentions, utterances, eye movements, prosody, body language, facial expressions, and changes in lexicon (McGee, 2001). When context uses more individual pieces, the less ambiguity we will encounter in the messages meaning.

In mobile devices today, we may not have all of those contextual aids available to help us derive meaning. The mobile user is presented only with the aids the device’s OS, technology, or the designer’s intention have provided.

Readability Guidelines for Message Displays

The following guidelines and suggestions should be considered when designing readable mobile displays.

Vocabulary

Images as Aids

Overflow or Truncation

Line Length

* Users’ subjective judgments and performance do not always correlate. Studies have shown that users may prefer shorter line lengths, but may actually read faster with longer lines.


Next: Typefaces for Screen Display


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