References here are using the Chicago Manual Style. http://www.chicagomanualofstyle.org/tools_citationguide.html

Alexander, Christopher. A Pattern Language. New York: Oxford University Press, 1977.

Bailey, Robert W. Human Performance Engineering (3rd ed.): Designing High Quality Professional User Interfaces for Computer Products, Applications and Systems. Upper Saddle River: Prentice-Hall, 1996, 49-155.

Easterby, Ronald, "Tasks, Processes and Display Design," in Information Design: The Design and Evaluation of Signs and Printed Material, ed. Easterby, Ronald, and Zwaga, Harm. (Chichester: John Wiley and Sons, 1984), 19-36.

Kossyln, Stephen M., Chabris, Christopher F. "The Mind Is Not a Camera, The Brain Is Not a VCR: Some Psychological Guidelines For Designing Charts and Graphs." Aldus Magazine September (1993): 33-36. http://www.wjh.harvard.edu/~cfc/Kosslyn1993b.pdf.

Kosslyn, Stephen M., Chabris, Christopher F., and Hamilton, Sania E. "Five Psychological Principles of Articulate Graphics." Multimedia Review Fall (1990): 23-29. http://www.wjh.harvard.edu/~kwn/Kosslyn_pdfs/1990Kosslyn_MultiMediaReview_Fall_DesigningfortheMindFivePsychololgicalPrinciples.pdf.

Norman, Donald A. The Design of Everyday Things. Basic Books: New York, 1988, 1-53.

Ware, Colin. Information Visualization: Perception for Design. San Diego: Academic Press, 2000.