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References are being gathered, and very soon the first few will be put here. References here are formatted according to the [[http://www.chicagomanualofstyle.org/tools_citationguide.html|Chicago Manual of Style]].


== Page ==


== Components ==
 * Alexander, Christopher. ''A Pattern Language''. New York: Oxford University Press, 1977.
 * “American National Standard for Human Factors Engineering of Visual Display Terminal Workstations.” ''Applied Ergonomics'' 20, no. 2 (1989): 145.
 * Bailey, Robert W. ''Human Performance Engineering (3rd ed.): Designing High Quality Professional User Interfaces for Computer Products, Applications and Systems.'' Upper Saddle River: Prentice-Hall, 1996, 49-155.
 * Biederman, Irving, and Cooper, Eric E. "Size Invariance In Visual Object Priming". ''Journal of Experimental Psychology: Human Perception and Performance'' 18 (1992): 121-133.
 * Carter, Sebastian. ''Twentieth Century Type Designers.''New York: W.W Norton & Company, 1995.
 * Easterby, Ronald, "Tasks, Processes and Display Design," in ''Information Design: The Design and Evaluation of Signs and Printed Material'', ed. Easterby, Ronald, and Zwaga, Harm. (Chichester: John Wiley and Sons, 1984), 19-36.
 * Heimstra, Norman W., and Ellingstad, Vernon S. ''Human Behavior: A Systems Approach.'' Monterey: Brooks/Cole, 1972.
 * Hoober, Steven. ''Designing by Drawing: A Practical Guide to Creating Usable Interactive Design.'' Lawrence: Little Springs Design, 2009.
 * Kossyln, Stephen M., Chabris, Christopher F. "The Mind Is Not a Camera, The Brain Is Not a VCR: Some Psychological Guidelines For Designing Charts and Graphs." ''Aldus Magazine'' September (1993): 33-36 [[http://www.wjh.harvard.edu/~cfc/Kosslyn1993b.pdf|Download PDF]].
 * Kosslyn, Stephen M., Chabris, Christopher F., and Hamilton, Sania E. "Five Psychological Principles of Articulate Graphics." ''Multimedia Review'' Fall (1990): 23-29 [[http://www.wjh.harvard.edu/~kwn/Kosslyn_pdfs/1990Kosslyn_MultiMediaReview_Fall_DesigningfortheMindFivePsychololgicalPrinciples.pdf|Download PDF]].
 * Norman, Donald A. ''The Design of Everyday Things.'' Basic Books: New York, 1988, 1-53.
 * Olzak, Lynn A., and Thomas J.P. ”Seeing Spatial Patterns.” ''Handbook of Perception and Human Performance'' 1 (1986): 7-1-7-56.
 * Rogowitz, B.E., and Treinish, L.A. (1996). “How Not to Lie with Visualization”. ''Computers in Physics'' 10, no. 3 (1996): 268-273.
 * Tufte, Edward R. ''The Visual Display of Quantitative Information.'' Cheshire: Graphics Press, 1983.
 * Visser, Froukje S., Stappers, Pieter J., and Sanders, Elizabeth B. "Contextmapping: Experiences From Practice." ''CoDesign: International Journal of CoCreation in Design and the Arts'' 1 (2005): 119-149. [[http://studiolab.io.tudelft.nl/static/gems/sleeswijkvisser/Codesign2005sleeswijk.pdf|Download PDF]].
 * Ware, Colin. ''Information Visualization: Perception for Design.'' San Diego: Academic Press, 2000.
 * Ware, Collin, Gobrecht, C. and Paton, M. “Dynamic Adjustment of Stereo Display Parameters.” ''IEEE Transactions on Systems, Man and Cybernetics'' 28, no. 1 (1988): 56-65.

== Widgets ==
 

== Input & Output ==
                                                          

References here are formatted according to the Chicago Manual of Style.

Page

Components

  • Alexander, Christopher. A Pattern Language. New York: Oxford University Press, 1977.

  • “American National Standard for Human Factors Engineering of Visual Display Terminal Workstations.” Applied Ergonomics 20, no. 2 (1989): 145.

  • Bailey, Robert W. Human Performance Engineering (3rd ed.): Designing High Quality Professional User Interfaces for Computer Products, Applications and Systems. Upper Saddle River: Prentice-Hall, 1996, 49-155.

  • Biederman, Irving, and Cooper, Eric E. "Size Invariance In Visual Object Priming". Journal of Experimental Psychology: Human Perception and Performance 18 (1992): 121-133.

  • Carter, Sebastian. Twentieth Century Type Designers.New York: W.W Norton & Company, 1995.

  • Easterby, Ronald, "Tasks, Processes and Display Design," in Information Design: The Design and Evaluation of Signs and Printed Material, ed. Easterby, Ronald, and Zwaga, Harm. (Chichester: John Wiley and Sons, 1984), 19-36.

  • Heimstra, Norman W., and Ellingstad, Vernon S. Human Behavior: A Systems Approach. Monterey: Brooks/Cole, 1972.

  • Hoober, Steven. Designing by Drawing: A Practical Guide to Creating Usable Interactive Design. Lawrence: Little Springs Design, 2009.

  • Kossyln, Stephen M., Chabris, Christopher F. "The Mind Is Not a Camera, The Brain Is Not a VCR: Some Psychological Guidelines For Designing Charts and Graphs." Aldus Magazine September (1993): 33-36 Download PDF.

  • Kosslyn, Stephen M., Chabris, Christopher F., and Hamilton, Sania E. "Five Psychological Principles of Articulate Graphics." Multimedia Review Fall (1990): 23-29 Download PDF.

  • Norman, Donald A. The Design of Everyday Things. Basic Books: New York, 1988, 1-53.

  • Olzak, Lynn A., and Thomas J.P. ”Seeing Spatial Patterns.” Handbook of Perception and Human Performance 1 (1986): 7-1-7-56.

  • Rogowitz, B.E., and Treinish, L.A. (1996). “How Not to Lie with Visualization”. Computers in Physics 10, no. 3 (1996): 268-273.

  • Tufte, Edward R. The Visual Display of Quantitative Information. Cheshire: Graphics Press, 1983.

  • Visser, Froukje S., Stappers, Pieter J., and Sanders, Elizabeth B. "Contextmapping: Experiences From Practice." CoDesign: International Journal of CoCreation in Design and the Arts 1 (2005): 119-149. Download PDF.

  • Ware, Colin. Information Visualization: Perception for Design. San Diego: Academic Press, 2000.

  • Ware, Collin, Gobrecht, C. and Paton, M. “Dynamic Adjustment of Stereo Display Parameters.” IEEE Transactions on Systems, Man and Cybernetics 28, no. 1 (1988): 56-65.

Widgets

Input & Output

List of References (last edited 2011-07-27 15:33:26 by shoobe01)