Click here to buy from Amazon.

Bailey, R. W. (1996). Human Performance Engineering: Designing High Quality Professional User Interfaces for Computer Products, Applications and Systems (3rd Edition). Upper Saddle River, NJ: Prentice Hall.

Benson, J., Olewiler, K., & Broden, N. (2006). “Typography for Mobile Phone Devices: The Design of the QUALCOMM Sans Font Family.” AIGA Design Archives.

Biederman, I., & Cooper, E. E. (1992). “Size Invariance in Visual Object Priming.” Journal of Experimental Psychology: Human Perception and Performance 18(1): pp. 121–133.

Briggs, A., & Burke, P. (2009). A Social History of the Media: From Gutenburg to the Internet. Cambridge, England: Policy Press.

Dyson, M. C. (2004). “How physical text layout affects reading from screen.” Behaviour & Information Technology 23(6): pp. 377–393.

Easterby, R. (1984). Processes and Display Design. In R. Easterby, R. Easterby, & H. Zwaga (Eds.), Information Design: The Design and Evaluation of Signs and Printed Material (pp. 19–36). Chichester, England: John Wiley and Sons.

Human Factors and Ergonomics Society. (1988). American National Standard for Human Factors Engineering of Visual Display Terminal Workstations. Santa Monica, CA: HFES.

Kosslyn, S. M., Chabris, C. F., & Hamilton, S. (1990). “Five Psychological Principles of Articulate Graphics.” Multimedia Review, pp. 23–29.

Kryter, K. D. (1972). Speech communication. In H. P. Van Cott & R. Kinkade, Human Engineering Guide to Equipment Design. Washington, DC: US Government Printing Office.

Lynch, K. (1960). The Image of the City. Cambridge, MA: MIT.

McGee, D., Pavel, M., & Cohen, P. (2001). “Context Shifts: Extending the Meanings of Physical Objects with Language.” Human Computer Interaction, Vol.

Nielson, J., & Pernice, K. (2010). Eyetracking Web Usability. Berkeley, CA: New Riders.

Nini, P. (2006, January 23). “Typography and the Aging Eye: Typeface Legibility for Older Viewers with Vision Problems.” Retrieved May 15, 2011, from AIGA: http://www.aiga .org/content.cfm/typography-and-the-aging-eye.

Nooteboom, S. G. (1983). “The temporal organization of speech and the process of spoken-word recognition.” IPO Annual Progress Report.

Norman, D. A. (1988). The Design of Everyday Things. New York: Basic Books.

Olzak, L. A., & Thomas, J. P. (1986). “Seeing Spatial Patterns.” Handbook of Perception and Human Performance 1(7): pp. 7–56.

Parkinson, R. (1972). “The Dvorak Simplified Keyboard: Forty Years of Frustration.” Computers and Automation, pp. 18–25.

Rogowitz, B., & Treinish, L. (1996). “How Not to Lie with Visualization.” Computers in Physics 10(3): pp. 268–273.

Saffer, D. (2009). Designing Gestural Interfaces (http://oreilly.com/catalog/9780596518394) Sabastopol, CA: O’Reilly.

Saffer, D. (2005, March 6). The Role of Metaphor in Interaction Design. Retrieved from Slideshare: http://www.slideshare.net/dansaffer/the-role-of-metaphor-in-interaction-design.

Visser, F. S., Stappers, P. J., & Sanders, E. B. (2005). “Contextmapping: Experiences from Practice.” CoDesign: International Journal of CoCreation in Design and the Arts, Vol. 1, pp. 119–149.

Ware, C. G. (1988). “Dynamic Adjustment of Stereo Display Parameters.” IEEE Transactions on Systems, Man and Cybernetics 28(1): pp. 56–65.

Ware, C. (2000). Information Visualization: Perception for Design. San Diego: Academic Press.

Ware, C. (2008). Visual Thinking for Design. Burlington, MA: Morgan Kaufmann Publishers.

Wroblewski, L. (2010, September 13). Data Monday: Input Matters on Mobile. Retrieved May 3, 2011, from LukeW: http://www.lukew.com/ff/entry.asp?1188.


Next: Additional Resources


Discuss & Add

Please do not change content above this line, as it's a perfect match with the printed book. Everything else you want to add goes down here.

Other Items Referenced

It seems, in the end, we might have missed a few. Actually, Steven admits he was pretty poor at keeping track of references used to prove out some points, so there may be more of these we missed, or will add later.

These are also a mess, so I'll clean them up later. Or, probably not really. But I should.

Make a new section

Just like this. If, for example, you want to argue about the differences between, say, Tidwell's Vertical Stack, and our general concept of the List, then add a section to discuss. If we're successful, we'll get to make a new edition and will take all these discussions into account.

Works Cited (last edited 2013-01-27 17:42:00 by shoobe01)