==== UI Guidelines: ==== * [[https://developers.google.com/glass/ui-guidelines|User Interface Guidelines]] This same site offers developer guidelines which even as a designer you must review as they cover IA constraints. Much like getting the back stack to work right in Android, you have to read these. * [[http://glasssim.com/|Glass Sim]] Not quite right (the FOV of the screen is way too big) but a useful way to quickly mock up ideas for how you could use Glass. * I have serious reservations about these guidelines. Read my article on augmented reality and HUDs here [[http://www.uxmatters.com/mt/archives/2012/04/eyes-on-the-road-or-mind-on-the-road.php]]